Here is a small goblin I decided to create for the open source project as I needed a new NPC for testing the combat mechanics I was trying to do on this small project.
You can check the project on http://irrrpgbuilder.sourceforge.com
All the assets were modeled in 3D Max, textured in Photoshop and 3D Coat.
The final output had were to using only a diffuse shader from Irrlicht.